Everyone was fatigued from their encounter with the spiders, so they insisted on being prepared to battle the Mind Flayer with an 8 hour rest. Annabelle took 2nd watch and Peldu did the 1st. The logic was that the two who were keeping watch didn’t need to recover any spells and the melee people only needed an hour. During the first hour, Peldu noticed something scurrying out in the shadows. He armed himself and commanded it to leave. This only provoked it into casting a sleep spell that only made Peldu wish he had a Redbull. Then the little creature shot at Peldu with a sleep dart. This caused him to follow the little guy at a safe distance. It continued to shoot at him and the barbarian finally got close enough to it in order to stab the little imp. On a successful hit, the green creature let out a yelp and dropped a tasty piece of chicken. On the next successful hit it dropped a blue potion, then it quickly ran away!
Peldu picked up his new found dinner and planned on eating it alone without sharing, but before he could, the sleeping poison that was inside the Imp’s blowdart started to sink in. And there Peldu fell asleep, 50 feet from the party, with a tasty piece of chicken in one hand, and the blue sleep antidote in the other.
The party awoke 16 hours later, and someone had forgotten to wake up Annabelle for her shift! Everyone noticed that they were naked and all of their belongings were piled up next to them. Cavanaugh took a “long look” at Annabelle as she fetched her things. (It seems like a rather crude thing for a monk to leer at an underage girl… Wait I take that back, it is par for the course.) All the gold was mixed together, so they each divided it amongst themselves for what they remembered having. While gathering their things, Urth figured out that his plate mail was really a passive, mimic beast that would attack him any time something critically hit him. But that was fair in his mind and sluffed off that bit of information. There was only 1 hour left to save Steve the urthling, and guide, out of the Underdark! They wasted 30 minutes or so trying to figure out a plan on how to out-smart the mind flayer. The only problem was that they were not smarter than him. Tim wanted to make an illusion of the scepter and try to pass that off as the real one with the help of mage hand, but everyone else just wanted to go in guns-a-blazin’. Everyone agreed that the scepter was way too powerful to give back, and it was an item well worth dying for. Urth was even interested in the scepter and voiced that he may have to muscle it off of Tim, if an opportunity presented itself.
They rushed to the spot where they left their companion, only this time they had strategic (and paranoid) positioning – Tim in the back with his protector Annabelle and Urth, Peldu and Cavanaugh leading point. Once they got to the spot, they noticed Steve facing away from them, but there was no mind flayer nor the flumph. The members in the front created more distance from Tim in order to investigate. They called out to Steve… no answer. Urth touched his worshiper’s shoulder… it fell over and his scalp popped off revealing the empty skull where Steve’s brain once was. Urth wasn’t broken up over this discovery in the least. Cavanaugh noticed a piece from his book “La Gioia Del Sesso”, which judging by the slime on it, the mind flayer either wiped his face or his ass with it.
Out of the shadows the flumph approached the party scared and hesitant. Urth demanded to know the location of their foe, as he was not too fond of trickery after the unfortunate incident with the followers of Lolth. The Flumph explained that the mind flayer ate Steve’s brain when he sensed that Tim had used the scepter, and knowing how powerful it is he deduced that a battle was imminent. But all could be avoided if they gave back what doesn’t belong to them, as promised. Urth declined the flumphs offer by ripping the beast’s face in half. (wait, wasn’t it Urth who decided to not leave the Underdark with Steve in order to help this Flumph find its cloister even after his God Umberlee warned him about the dangers ahead?) And now they were 0/2 guides who were able to help them find the surface world. Cavanaugh cast a detect magic spell in order to locate the mind flayer but he wasn’t in range (maybe if he was closer to Tim he could have detected the mind flayer stalking him).
Out of game: The DM voiced that he needed to look up a spell called “dominate monster”.
Annabelle, despite being Tim’s “protector”, for NO REASON KNOWN TO HER CHARACTER ran far far away from Tim. Maybe it was the idea that Tim might get dominated with a double-damage scepter in his possession and he just learned the “fireball” spell… but she wouldn’t have known that, hmmm. No one knew what to do to locate the mind flayer. If only Urth had remembered that he had a “locate object” spell, and that the mind flayer had Cavanaugh’s book in his possession. There was even a clue (the page covered in slime) of that fact left to remind them… Nope…
Well, Tim did get dominated by the mind flayer and made him cast double damage “magic missile” at Cavanaugh as a diversion. Even though Tim was dominated he was trying to argue that the mind flayer “only cast one missile, he didn’t say he shot the maximum 3”. The sad thing was that Tim wasn’t trying to play dumb, he was actually dumb. Cavanaugh was close to death’s door, but he wasn’t ready to knock quite yet. The dominatrix made Tim walk right up to his hiding place and hand him the artifact of his desires. Easy peasy. If only one party member was close to Tim, they would have known what was happening and maybe prevented it. Urth knew that magic missile never misses its mark and knew something was a miss. He went close to where Tim was to investigate, and figured that this area was the best strategic place for an ambush. And soon he located, Tim and in turn the flayer.
Peldu ran up but was too far to get close enough to do anything, at all, what-so-ever. Tim decided to cast fireball upon everyone except himself and his mind flayer master. Well, he didn’t exactly decide to do that on his own, but he did it nevertheless. Urth had 1 HP left and everyone else hit by the fireball wasn’t looking their best. Peldu tried to attack Tim to disrupt the dominate spell, but missed his 11 armor class… Wait what?? If they mind flayer reduces anyone to 0 HP their brain is automatically devoured by the fiend, no take backs! I am just going to put this in perspective so you can all understand what they did next. Urth cast shatter upon Tim and the mind flayer instead of healing himself, using the instant kill weapon the urthlings gave him, or running away. Even Peldu didn’t arm his stone sword that could have also instantly killed the mind flayer, if he critically hit the thing. This was the most important item they have ever seen, yet they must have been dumb-struck with item-lust or something.
Each player attacked the mind flayer and Tim was finally free from its domination without the use of the safe word. It was a Rodney King moment for sure, except in this moment Rodney had a “Plannar Shift” spell that he used to exit this dimension and
enter another one, and instead of a video camera. I was fiercely jotting down the events as they unfolded in my journal. Just like that, the scepter was gone, along with all of its wonders, power and mystique. Tim felt worse about himself than he ever had felt before, and he vowed to never stop searching until that scepter was his again.